mapping the kuikuro community at Tate Modern

I installed the Xingu Ensemble spatial audio for the People’s Palace Projects in spring 2018. This exhibition was inspired by the indigenous territory of Xingu. The oca structure in the exhibition takes audiences on a journey to the Ipatse Village, home of the Kuikuro indigenous people in the Xingu region of Brazil, complete with ambisonic sound recordings of the community’s daily …

Sundowning

Sundowning has been accepted for screening at Kling Gut 2018, June 7 – 9 in Hamburg. Currently working to get the sound design finished, some extra Foley and ADR, but mainly getting interactive granular synthesis via Pure Data and Heavy into Unity. You are in a room. A clock ticks loudly on the wall. A …

society & the sea

Loud un-clear: marine acoustic pollution everyday listening (a performative presentation using spatial audio and headphones) I guess Mariners aren’t really set up for performative presentations. Even within the arts, I might struggle to sell people on the idea of performative presentations for conferences. Not the people in the pews. The variability in quality of talks, …

field recording Pembrokeshire

I was kind enough to myself to take a break recently, and record in the field just for fun (is getting up for dawn chorus fun?) Even at 5.30am at Dale Fort (a small peninsula near St David’s) at the furthest point west in the UK mainland before you fall into the sea, you can’t escape …

V&A workshop: Intro to VR

V&A – digital learning I worked with the V&A’s Head of New Media Arts Development Irini Papadimitriou  to deliver a VR workshop in May, with my co-conspirator Shivani Hassard. The workshop was an introduction to cinematic VR, for which I covered sound, Shivani image. We introduced a lot of material (possibly too much for beginners, but we did …

Audio Mostly London 2017

One highlight of the Audio Mostly / Web Audio 2017 conferences (co-located and overlapping at Queen Mary Uni London, and both in which I was involved) for me was the use of Norbert Schnell’s phone app, enabling audience participation for a performance of a piece using santoor ’88 Fingers’ (performed by Benjamin Matuszewski). I’m generally …

VRUK

I delivered a workshop at VRUK 2017 with Vanessa Pope and Shivani Hassard entitled – those of Sundowning collaboration – entitled ‘I think this is the beginning of a beautiful friendship: How three siblings (theatre, film and sound) finally learned to share’. I like to work backwards from a pithy title. We workshoped how to …

Pompeu Fabra University

  Back last year I visited the music technology group at UPF with other students on the MAT programme, to present a poster, which looks like this, at the doctoral workshop and got to meet some great members of the Audiovisual technology group at Eurecat, the Technology Centre of Catalonia.  It’s not often you find …

BiNCI User Group Tester

  I was one of ten members of the user group selected in a call for submissions as early adopters of the immersive audio tools. As a result I’m producing a project with BINCI binaural audio technology, which will be used as a demo to show the potential their tools, and will be showcased at major music and immersive …

Soundstack 2017

Becky Stewart helped me organise Soundstack 2017. She runs the Real Time Digital Signal Processing module at QMUL. Enda Bates is a technical and creative composer and lecturer at Trinity College Dublin. Topics covered included binaural and multichannel audio, the cutting edge of 3D sound, as well as spatial audio for interactive applications, VR, AR, …

immersive/ subversive environments

There’s such a buzz about immersion and VR currently, it’s in danger of undermining itself as a game-changer. But it is that. And working in this area, where solutions don’t quite work, or at least need to be hacked together, is really exciting. For practitioners who can cope with the tech involved (developers or those …