The renewed interest in and accesibility of, 3D audio, raises questions about what the third dimension of sound affords, particularly in its relation to image. Does it need to synchretise? To adhere to realism? Does it address or affect the sound-image contract informed by over a century of sound-image practice for screen? Can the use of spatial audio attributes, such as distance, elicit new ways of paying attention, and listening at close range, or from afar? How might these possibilities address present environmental concerns? Will they help us to connect, or add to the milieu of mediation, that has us distanced from our collective impact on non-human living systems? How can listening increase our awareness in this respect, in particular, 3D listening? My work explores such questions and draws from the technologies, perception and aesthetics of spatial audio to tackle an intersection of the three, with an increasing focus on marine environments, and micro listening.
I span traditional and emerging mediums. I've been a practising artist, audio engineer and lecturer amongst other things.
I am working towards my PhD with Becky Stewart and Mark Sandler, both of the Centre for Digital Music and in the Media & Arts Tech programme at Queen Mary Uni London. I completed my masters in the School of Music & Fine Art at the Uni of Kent under Claudia Molitor and Sarah Turner, and that (+ insane prices ++ a love of the outdoors) is why I moved from London to Kent. I have lived other places, including New York, Canada and Hong Kong.
I run workshops, record audio, and I research and make immersive work.