2021
A survey of 3D audio through the browser: practitioner perspectives: i3DA International Conference on Immersive and 3D Audio, 8-10 September 2021, Bologna, Italy (online)
2019
Accuracy of perceived distance in VR using verbal descriptors
in Audio Engineering Society Conference: 2019 International Conference on Immersive & Interactive Audio available at https://www.aes.org/e-lib/browse.cfm?elib=20389
2018
Perception of Mismatched Auditory Distance—Cinematic VR in Audio Engineering Society Conference: 2018 AES International Conference on Audio for Virtual and Augmented Reality. Audio Engineering Society, 2018 available at http://www.aes.org/e-lib/browse.cfm?elib=19676
2017
Distance in audio for VR: constraints and opportunities in Proceedings of Audio Mostly 2017 London, UK, Aug 23-26 available at https://dl.acm.org/citation.cfm?id=3123530&CFID=963781924&CFTOKEN=90860944
Foregrounding expectation: spatial sound-image composition in virtual environments with Stefano Kalonaris in The New Soundtrack Journal, Volume 7 Issue 2, Page 95-110, ISSN 2042-8855 available at https://www.researchgate.net/publication/319426215_Foregrounding_Expectation_Spatial_Sound-image_Composition_in_Virtual_Environments
Sounds Too True to be Good: Diegetic infidelity – the case for sound in VR in Journal of Media Practice available at http://www.tandfonline.com/doi/full/10.1080/14682753.2017.1305840
Disparate Sound & Image – presence in cinematic VR Poster for Doctoral Workshop at Pompeu Fabra University available at http://www.mat.qmul.ac.uk/wp-content/uploads/2017/04/Angela-McArthur-UPF-Poster.jpg
2016
Disparity in Horizontal Correspondence of Sound and Source Positioning: The Impact on Spatial Presence for Cinematic VR in Audio Engineering Society Conference: 2016 AES International Conference on Audio for Virtual and Augmented Reality. Audio Engineering Society, 2016 available at https://www.researchgate.net/publication/317185543_Disparity_in_Horizontal_Correspondence_of_Sound_and_Source_Positioning_The_Impact_on_Spatial_Presence_for_Cinematic_VR